Ashwini Murthy is a software engineering leader with 8 years of experience building robust development and test automation systems, now managing Vision Pro at Apple in the San Francisco Bay Area. She has a strong systems and tooling background—shipping C#, Java, and C++ applications, CI infrastructure, and test automation across product teams at Unity, Autodesk, and ANSYS. At Unity she led quality engineering efforts and contributed to well-known open-source projects like Netcode for GameObjects and Mono, improving build systems, cross-compilation, and stabilizing flaky tests. She combines hands-on DevOps and QA expertise with product-focused leadership to enable creative teams to adopt cutting-edge tools reliably. Her blend of academic training (M.S. in Computer Science) and practical build-system work often surfaces in behind-the-scenes improvements that accelerate release velocity.
8 years of coding experience
10 years of employment as a software developer
Bachelor of Engineering (B.E.), Computer Science, Bachelor of Engineering (B.E.), Computer Science at Visvesvaraya Technological University
Master of Science (M.S.), Computer Science, Master of Science (M.S.), Computer Science at North Carolina State University
Mono open source ECMA CLI, C# and .NET implementation.
Role in this project:
DevOps Engineer
Contributions:11 reviews, 459 commits, 166 PRs in 2 years 11 months
Contributions summary:Ashwini primarily focused on build system modifications and artifact management within the Mono project. Their contributions included updating Android NDK versions, modifying build scripts to support cross-compilation for ARM64, and restructuring artifact packaging using the Stevedore tool. These changes aimed to streamline the build process, enhance cross-platform compatibility, and improve the overall build infrastructure. The user also managed dependencies and tool versions used during the build.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Role in this project:
QA Engineer / Test Automation Engineer
Contributions:10 releases, 72 reviews, 60 commits in 11 months
Contributions summary:Ashwini primarily contributed to testing and quality assurance within the Netcode for GameObjects repository. Their work involved fixing build tests to accommodate specific build target configurations. The user also addressed instability in existing tests and disabled those that were unreliable. These contributions suggest a focus on ensuring the stability and reliability of the networking library.
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