Unity X Neurofeedback Software Developer at Simon Fraser University
Vancouver, British Columbia, Canada
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Summary
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Senior
🎓
Top School
Atif Mahmud is a product-focused software engineer and XR specialist with nine years of experience building end-to-end VR/AR applications for healthcare, training, and industrial use. He blends hands-on Unity and Unreal development (C#, C++) with SDK engineering and analytics work—having shipped VR analytics features at Cognitive3D and medical training sims that accelerated surgical learning. As a research assistant in computational neuroscience and an instructor of Unity/Unreal, he bridges academic research, pedagogy, and production-grade XR systems to create evidence-informed interactive experiences. He has led small engineering teams and co-founded a startup, pairing product ownership with sprint-driven delivery for enterprise VR projects. Based in Vancouver, he’s exploring how XR can scale immersive learning and wellbeing—recent work includes a Unity app to help children regulate anxiety—reflecting a rare mix of technical depth and human-centred design.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Applied Science - BASc Computer Engineering, Bachelor of Applied Science - BASc Computer Engineering at The University of British Columbia
International Advanced Level Math, International Advanced Level Math at Sunbeams School, Dhaka
International General Certificate of Secondary Education Math, International General Certificate of Secondary Education Math at British Council
Master of Science - MSc Computational Neuroscience, Master of Science - MSc Computational Neuroscience at Simon Fraser University
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