Summary
Atri Sarkar is a GPU Compiler Engineer based in Bengaluru with two years of experience focused on systems programming, performance optimization, and compiler/tooling for graphics and embedded domains. He has shipped compiler and profiling tooling work at Qualcomm—improving shader profiling and fixing SPIR-V translation/codegen issues—and previously contributed to automotive-grade Rust compiler features and SOME/IP tooling for ISO-26262 compliance at Thoughtworks. Comfortable in Rust and modern C++, he pairs low-level expertise (Vulkan/OpenGL/GLSL, LLVM/MLIR, rustc internals) with a knack for building tooling from scratch. Notably, he has practical experience upstreaming safety-oriented compiler features and adapting in-vehicle communication stacks, reflecting both safety-conscious engineering and hacker mentality.
2 years of coding experience
2 years of employment as a software developer
Bachelor of Technology - BTech, Computer Science and Engineering, Bachelor of Technology - BTech, Computer Science and Engineering at Meghnad Saha Institute Of Technology(MSIT)
High School Diploma, Mathematics and Computer Science, High School Diploma, Mathematics and Computer Science at Julien Day School - India
English, Hindi, Bengali, Japanese, German