Atwood Deng is an engineer with 11 years of experience blending rendering and interactive systems work, currently focused as a Rendering Engineer and managing project infrastructure at Doheny Memorial Library in Guangzhou. He combines a strong academic background from Tsinghua and an MFA in Game and Interactive Media Design from USC with hands-on skills in database management, Kinect integration, and UI/front-end systems. His research experience analyzing simulated neural systems and signal transport reflects a discipline for quantitative analysis and performance optimization. Known for refactoring and applying design patterns to halve code complexity and speed up framework development, he brings pragmatic engineering to both research and product contexts. He maintains a personal portfolio at atwooddeng.github.io that showcases his crossover between game/media design and high-performance rendering.
11 years of coding experience
1 year of employment as a software developer
Master of Fine Arts (M.F.A.), Game and Interactive Media Design, Graduate, Master of Fine Arts (M.F.A.), Game and Interactive Media Design, Graduate at University of Southern California
High School, High School at The Affiliated High School of South China Normal University
Bachelor of Education (BE), Computer Science, 91/100, Bachelor of Education (BE), Computer Science, 91/100 at Tsinghua University
Contributions:25 commits, 20 pushes, 1 branch in 1 month
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.