Summary
August Wasilowski is a Lead Technical Artist and technology leader with a decade of experience building real-time interactive systems and pipelines using Unreal and Unity. He has led multidisciplinary teams and shipped virtual studios and pixel-streaming solutions for clients like the NBA, Time, and major brands, and even secured a $15M Intel Capital investment and a patent for VR retail simulation. As CEO of Big Shoulder Games and former Head of Technology at Mempoverse he blends product leadership with hands-on C/C++ and Unreal development, architecting Metaverse and live broadcast workflows. Known for solving “weird” problems, he built custom servers to support simultaneous Unity and Unreal pixel streaming and rebuilt CI/CD for cloud deployment. He mentors engineers shifting between engines and has a track record of keeping live TV and esports production running during the pandemic via virtual studio tech. Based in Chicago, he combines creative storytelling sensibilities with deep technical craftsmanship across graphics, VFX, and real-time systems.
10 years of coding experience
16 years of employment as a software developer
Graphic Design, Graphic Design at International Academy of Design and Technology-Chicago
Computer Science, Computer Science at Illinois State University