Summary
Aurel Pierre is a freelance game programmer with a decade of software experience and a Master's in Game Programming from ISART Digital, based in Lyon. He has shipped both 2D and 3D projects—including a PS4 title—and built technical systems such as a game engine and plugins for Unreal and Unity. His background spans gameplay, AI, tools and engine work, with applied experience in VR training, mobile serious games, and tooling for project and chapter management. Comfortable across C#/Unity, C++/Unreal and backend stacks from earlier Java/.NET roles, he blends practical engineering with design-driven development. Notably, he has delivered production-ready training plugins (text‑to‑speech, cinematics, AI) for VR firefighting simulations, showing a knack for turning complex simulations into usable training tools.
10 years of coding experience
2 years of employment as a software developer
Master's degree, Game Programming, Master's degree, Game Programming at ISART DIGITAL Paris
HNC / HND equivalent, Computer Science, HNC / HND equivalent, Computer Science at IUT Lyon 1
English, French