Summary
Aurelien Bidon is a Technical Director and seasoned software engineer with 12 years of experience designing, implementing and operating scalable online services for the video game industry. He has progressed from engine and online developer roles at Ubisoft to senior backend and online engineering positions at The Sandbox and Dotfile, and now leads technical direction at Razing Studios while freelancing. Aurelien specializes in server architecture for games, reliably shipping live services and tackling the operational challenges of real-time multiplayer systems. He combines hands-on coding with leadership across startups and AAA studios, bridging product needs and production stability. Based in Pays de la Loire, France, he pairs formal training from EPITA with a pragmatic focus on uptime and scalability. Beyond titles, his career shows a knack for stepping into emergent leadership roles quickly and driving technical roadmaps in short timeframes.
12 years of coding experience
8 years of employment as a software developer
DUT Informatique Informatique, DUT Informatique Informatique at Université Paris 13
Expert (Apprentissage) Ingénierie informatique, Expert (Apprentissage) Ingénierie informatique at EPITA: Ecole d'Ingénieurs en Informatique
Baccalauréat Général Scientifique Sciences de l'ingénieur, Baccalauréat Général Scientifique Sciences de l'ingénieur at Lycée Charles de Gaulle
French, English