Austin 

Software Engineer

Florida, United States
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Summary

🤩
Rockstar
Austin is a software engineer with a decade of hands-on experience in systems-level development and reverse engineering, based in Florida. He specializes in low-level C++ work—demonstrated by creating an FPS unlocker for Roblox that hooks DirectX, performs signature scanning, injects DLLs, and includes a custom injector utility. Known for blending forward and reverse engineering skills, he focuses on practical tooling that manipulates runtime behavior and performance. Comfortable across back-end and native code, he brings pragmatic problem-solving to challenging debugging and memory-manipulation tasks. Colleagues can expect a developer who pairs deep technical curiosity with a track record of shipping working, reproducible solutions.
code9 years of coding experience
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Github Skills (9)

c-language10
ws-api10
cprogramming-language10
winapi10
dll-injection10
wp-api10
directx10
reverse-engineering9
game-development9

Programming languages (4)

C++RustLuaPython

Github contributions (5)

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axstin/rbxfpsunlocker

Mar 2018 - Jan 2023

FPS Unlocker for Roblox
Role in this project:
userBack-end Developer
Contributions:15 releases, 53 commits, 27 PRs in 4 years 10 months
Contributions summary:Austin primarily contributed to the development of an FPS unlocker for Roblox. They wrote the core C++ code to hook the DirectX functions and modify the game's frame rate behavior. Their work includes utilizing signature scanning to locate specific memory addresses within the Roblox process and injecting a DLL to achieve the desired FPS unlock functionality. The user also implemented an injector program to facilitate the loading of the unlocker DLL.
robloxfpsunlocker
axstin/qtextract

Jun 2018 - Sep 2022

A resource extractor for Qt applications
Contributions:9 commits, 1 PR, 15 pushes in 4 years 4 months
qtqt-guiqt5qtcreator
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Austin - Software Engineer