Austin Brunkhorst

Software Engineer at Wand

Seattle, Washington, United States
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Summary

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Austin Brunkhorst is a software engineer with 11 years of experience building full-stack tools and consumer-facing apps in the games and cloud platforms space, with work that has reached millions of users. He has shipped features and led refactors across Microsoft and Azure PlayFab, improving developer portals, reducing technical debt, and preventing six-figure fraud while cutting accidental cloud spend. Comfortable bridging design, research, and engineering, he’s built UI orchestration systems focused on accessibility and reducing user churn for Xbox and enterprise BI surfaces used by senior leadership. His background in real-time interactive simulation and embedded systems informs pragmatic solutions—from microcontroller tooling and lighting editors to large-scale web services. Now based in Seattle, he combines product-minded engineering with hands-on implementation at Wand.
code11 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (BS), Real Time Interactive-Simulation, Bachelor of Science (BS), Real Time Interactive-Simulation at DigiPen Institute of Technology
bookN/A, Game Development, N/A, Game Development at Sno-Isle Tech Skills Center
languagesEnglish
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Stackoverflow

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20,974reputation
3.1mreached
351answers
9questions
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Github Skills (151)

parser10
python10
automation10
home-assistant10
javascript10
mqtt10
html10
skeleton10
home-automation10
reflection10
lighting-controller10
garden10
iot10
base6410
innerhtml10

Programming languages (7)

TypeScriptC#C++ShellJavaScriptHTMLPython

Github contributions (5)

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C++ Reflection Parser / Runtime Skeleton
Contributions:29 commits, 23 pushes, 2 branches in 4 years 2 months
cppskeletonruntimeheader-onlycpp17
It could be anything.
Contributions:1 review, 14 PRs, 162 pushes in 2 years 5 months
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Austin Brunkhorst - Software Engineer at Wand