Austin Mccartney

Senior Systems Software Engineer at NVIDIA

Ocala, Florida, United States
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Summary

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Senior
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Austin Mccartney is a Senior Systems Software Engineer with 11 years of experience building high-performance C++ and Python systems, currently at NVIDIA and active as an open-source maintainer and consultant. He has modernized legacy scientific codebases and tooling at national labs, delivering up to 5x runtime improvements and portable build systems across Linux, macOS, and Windows. His open-source footprint includes contributions to influential C++ projects such as HPX (iterator concepts for parallelism), immer (immutable data structures), and trompeloeil (robust compilation-error testing), where he’s improved both library correctness and QA automation. Comfortable across systems, CI, and template metaprogramming, he blends low-level performance tuning with pragmatic developer tooling and documentation. Based in Ocala, Florida, he brings a nuclear engineering background and a knack for turning physics-driven requirements into clean, testable software.
code11 years of coding experience
job8 years of employment as a software developer
bookAssociate of the Arts Mathematics, Associate of the Arts Mathematics at College of Central Florida
bookMaster of Science Nuclear Engineering, Master of Science Nuclear Engineering at Georgia Institute of Technology
bookBachelor of Science (BS) Nuclear Engineering, Bachelor of Science (BS) Nuclear Engineering at University of Florida
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Stackoverflow

Stats
743reputation
30kreached
9answers
8questions
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Github Skills (27)

algorithms10
c-language10
parallel10
compilation10
scripting10
testing10
cmake10
data-structure10
moderncv10
script10
build-automation10
data-structures10
sh10
shell10
cpp10

Programming languages (8)

QMLC++CMakeSCSSJavaScriptJupyter NotebookPythonFortran

Github contributions (5)

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serge-sans-paille/frozen

Feb 2018 - May 2019

a header-only, constexpr alternative to gperf for C++14 users
Role in this project:
userDevOps Engineer & Technical Writer
Contributions:10 commits, 3 PRs, 20 comments in 1 year 3 months
Contributions summary:Austin primarily focused on improving the project's build and documentation processes. They modified CMake scripts, adding dependencies to custom commands for build reproducibility and making documentation updates to the README.rst file. These changes included installation instructions and CMake build system examples. The user also improved wording and restructured parts of the documentation for better clarity.
cppheaderc-plus-plusconstexprheader-only
rollbear/trompeloeil

Jul 2017 - Jul 2017

Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:25 commits, 1 PR, 1 comment in 1 day
Contributions summary:Austin's commits primarily focus on modifying a shell script (`check_errors.sh`) related to compilation error checks. They've made changes to the script's logic, including adjustments to the compilation commands and error handling. The user appears to be inspecting compiler output and integrating testing methods to ensure that compilation errors are correctly detected and reported. These changes improve the testing framework's reliability and accuracy.
cppheadertestingheader-onlymocking
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Austin Mccartney - Senior Systems Software Engineer at NVIDIA