Austyn Mahoney is an experienced technical leader with 13 years building and directing engineering teams across AAA games, mobile apps, and platform services, currently serving as Associate Technical Director at Blizzard Entertainment. He progressed through hands-on roles from Android engineer to Principal Engineering Lead on Diablo Immortal and Battle.net technical lead, combining deep systems and mobile engineering expertise with product delivery at scale. Based in Lake Forest, CA, he blends technical leadership with formal leadership training from UCLA Extension, mentoring teams to ship polished, player-focused experiences. Notably, his career reflects a pragmatic climb from early field technician and support roles into strategic technical direction, giving him rare empathy for both ops and senior engineering challenges.
12 years of coding experience
16 years of employment as a software developer
Leadership Program, Leadership Program at Technical Management Program at UCLA Extension
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Weber State University
Computer Programming, Computer Programming at Davis Technical College
Scripts for exporting Illustrator artboards to Android and iOS assets
Contributions:1 release, 23 commits, 7 PRs in 4 years 6 months
androidartboardsiosillustratorassets
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