Avery Follett is a gameplay-focused software engineer with 10 years of experience building gameplay systems and AI, currently contributing at Survios in Fort Collins, Colorado. Rising from intern to software engineer within the same studio, Avery blends practical production experience in VR/interactive entertainment with a strong foundation in game programming and computer science from Champlain College. Known for shipping gameplay features and iterating on AI behaviors, they pair systems-minded coding with hands-on troubleshooting learned earlier in technology retail and technical services roles. Outside of work Avery stays engaged with the craft through creative hobbies and community contributions, bringing a player-first perspective to technical design and a knack for turning emergent ideas into polished in-game systems.
10 years of coding experience
6 years of employment as a software developer
Game Programming, Computer Science, 3.3 GPA, Game Programming, Computer Science, 3.3 GPA at Champlain College
High School, General Studies, Computer Programming, High School, General Studies, Computer Programming at Burlington High School
High School, Computer Animation, Web Design, Game Development, High School, Computer Animation, Web Design, Game Development at Center for Technology, Essex
Contributions:1 release, 18 commits, 1 push in 1 year
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