Axel Cabello

AI Programmer at Melbot Studios

Terrassa, Catalonia, Spain
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Summary

👤
Senior
🎓
Top School
Axel Cabello is an AI Programmer with eight years in software and over four focused in the video game industry, specializing in gameplay systems and AI for Unreal Engine. He has architected and shipped AI behavior selection tools, archetype builders, perception and combat flow systems, and has deep practical experience with UE’s Gameplay Ability System. Axel’s background spans tool programming, console porting (including a PS4 port), and building runtime systems that bridge design and engineering. Based in Terrassa, Spain, he combines hands‑on implementation with system architecture, and has a track record of turning complex combat and AI requirements into reusable tooling and runtime features.
code8 years of coding experience
job3 years of employment as a software developer
bookCertificate of Higher Education, Computer Games and Programming Skills, Certificate of Higher Education, Computer Games and Programming Skills at Escola PIA Balmes
bookBachelor's degree, Game and Interactive Media Design, Bachelor's degree, Game and Interactive Media Design at Centre de la Imatge i la Tecnologia Multimèdia | CITM (UPC)
languagesSpanish, Catalan, English
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Github Skills (9)

alien7
upc7
engine4
marc4
game-development4
spine3
game-engine3
2d1
3d1

Programming languages (3)

C++CShaderLab

Github contributions (5)

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hot-dog-games/Blue-Alert

Feb 2019 - Jun 2019

This is the repository for the video game Blue Alert, a project developed for the subject Project-2 at CITM.
Contributions:16 releases, 98 PRs, 312 pushes in 3 months
alertbluesubjectvideo-gamevideo
ProboxAM/SparkEngine

Sep 2019 - Dec 2019

This is Axel Alavedra and Marc Guillén 3D videogame engine.
Contributions:2 releases, 2 PRs, 215 pushes in 3 months
gameaxelvideogame-enginemarc2d
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Axel Cabello - AI Programmer at Melbot Studios