Summary
Axel Paris is a research scientist at Adobe with 11 years of experience bridging academic rigor and industrial R&D in computer graphics. He completed a PhD at LIRIS focused on terrain generation, implicit modeling and physical simulations, and has a track record of moving ideas from thesis to product through internships and research engineering roles. A founding member of Newhead Studio, he combines expertise in procedural natural-scene creation with hands-on software development dating back to web and Unity accessibility projects. Based in Paris, he brings practical experience in both large research labs (CNRS, LIRIS) and industry settings, uniquely fluent in turning complex geometric models into scalable rendering and generation systems.
11 years of coding experience
3 years of employment as a software developer
Master ID3D : Image, Développement et Technologies 3D, Master ID3D : Image, Développement et Technologies 3D at Université Claude Bernard Lyon 1
DUT, Informatique, DUT, Informatique at IUT Lyon 1
French, English