Houdini Technical Artist (Games) at SideFX Software
College Station, Texas, United States
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Summary
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Rockstar
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Top School
Bailey Hogan is a Houdini Technical Artist focused on game production tools and procedural workflows, currently building SideFX Labs solutions for game studios. With an MFA in Visualization from Texas A&M and two years of industry experience, Bailey blends technical fluency in Houdini, Maya, VEX, Python, and C++ with a strong artistic sense for composition, color, and timing. Prior roles as a senior technical artist and instructor honed their ability to translate production needs into documented, tested toolchains and to teach complex graphics topics to large cohorts. Comfortable across research, teaching, and studio environments, Bailey often bridges academic rigor and production pragmatism—having supported VR industry courses and maintained immersive lab facilities while shipping practical VFX tools.
2 years of coding experience
Trinity High School
Master of Fine Arts - MFA, Visualization, Master of Fine Arts - MFA, Visualization at Texas A&M University
Contributions:2 PRs, 93 pushes, 1 branch in 2 years 7 months
vfxartgamedevhoudiniprocedural
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