Baixuan Wang

Simulation Technical Artist

Xuhui District, Shanghai, China
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Summary

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Senior
🎓
Top School
Baixuan Wang is a Simulation Technical Artist with 8 years of experience blending art and real-time rendering engineering, currently at NVIDIA after leading character shading and PBR/NPR lighting work for Tencent’s Age of Emperor Mobile. With dual master's degrees in Digital Arts & Humanities and Art Design, he combines academic rigor with hands-on pipeline optimization, DCC tooling, and performance profiling using tools like NVIDIA Nsight. Known for improving render fidelity and art pipelines, he has a track record of shipping optimized game content and building batch tools for texture and shader workflows. Based in Shanghai, he brings interdisciplinary curiosity—mixing stereo photography, digital media art, and backend scripting—into creative technical solutions that tighten the loop between artists and engineers.
code8 years of coding experience
job1 year of employment as a software developer
bookMaster's degree Digital Arts and Humanities, Master's degree Digital Arts and Humanities at University College Cork
bookMaster of Arts (M.A.) Art Design Stereo Photography, Master of Arts (M.A.) Art Design Stereo Photography at Shanghai University
languagesChinese, English, Japanese, Irish

Github contributions (2)

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Contributions:41 commits, 35 pushes, 2 branches in 5 years 4 months
beyondLydia/hyde

Jul 2017 - Jul 2017

Contributions:1 push in 1 day
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Baixuan Wang - Simulation Technical Artist