Baptiste Moizard is a multimedia-trained engineer with 12 years of experience designing and delivering immersive VR applications and interactive installations from Lyon. Currently Chef de Projet for YouRescue at Wanadev, he leads development and project management of Unreal Engine-based training tools while drawing on a background building multiplayer VR arcade games and WebGL 3D editors. He combines strong C++/C#/Unreal expertise with hands-on systems for depth-camera fusion and real-time visual processing developed earlier at THÉORIZ. Baptiste excels at turning experimental R&D—kinetic paper prototypes, Kinect-based point-cloud fusion, and museum-scale interactive works—into production-ready experiences. Comfortable bridging creative teams and engineering constraints, he’s equally at home documenting architectures for collaborators as shipping production simulations. His pragmatic curiosity and cross-disciplinary track record make him a go-to lead for applied VR training and interactive installations.
12 years of coding experience
3 years of employment as a software developer
Diplôme d'ingénieur, Multimédia, Diplôme d'ingénieur, Multimédia at Ingénieur IMAC
Mathématiques, physique, sciences de l'ingénieur, Mathématiques, physique, sciences de l'ingénieur at Classe préparatoire aux grandes écoles
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Baptiste Moizard - Chef De Projet YouRescue at Wanadev