Baptiste Nicolet

Senior Research Scientist at NVIDIA

Geneva, Geneva, Switzerland
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Baptiste Nicolet is a Senior Research Scientist at NVIDIA with seven years of experience at the intersection of computer graphics and differentiable rendering. He completed a PhD at EPFL and contributed as a backend developer to the prominent open-source renderer Mitsuba 3, where he fixed core surface-interaction bugs, implemented OptiX mesh updates, and added features like gradient suspension for differentiable pipelines. His background blends rigorous academic research with hands-on engineering from multiple NVIDIA internships and research stints at Inria, making him fluent in both forward and inverse rendering systems. Based in Geneva, he also brings leadership and crisis-management experience from a prior paramedic team-lead role, a detail that hints at calm decision-making under pressure.
code7 years of coding experience
bookM.S. Computer Science, M.S. Computer Science at École Polytechnique
bookMaster's degree Computer Science, Master's degree Computer Science at Télécom Paris
bookDoctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at EPFL
bookClasses Préparatoires - Bachelor equivalent, Classes Préparatoires - Bachelor equivalent at Collège Stanislas Paris
languagesEnglish, French, french sign language, Spanish
github-logo-circle

Github Skills (7)

automatic-differentiation10
c-language10
cprogramming-language10
render10
rendering10
cuda8
python7

Programming languages (5)

DockerfileC++CJupyter NotebookPython

Github contributions (5)

github-logo-circle
mitsuba-renderer/mitsuba3

Oct 2020 - Jul 2022

Mitsuba 3: A Retargetable Forward and Inverse Renderer
Role in this project:
userBackend Developer
Contributions:2 reviews, 28 commits, 5 PRs in 1 year 9 months
Contributions summary:Baptiste primarily focused on fixing and improving the Mitsuba 3 rendering engine. Their contributions involved resolving issues related to surface interactions and Optix mesh updates. The user also implemented features like suspending gradients for differentiable rendering, expanding the capabilities of the rendering pipeline. Furthermore, the user addressed issues in the core code, and updated documentation, which demonstrates a focus on the overall functionality and usability of the renderer.
mitsubarendererinverseforward
bathal1/mitsuba2

Mar 2020 - Oct 2020

Mitsuba 2 Fork for Blender Addon
Contributions:56 pushes, 1 branch in 7 months
blenderaddonmitsubablender-addon
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Baptiste Nicolet - Senior Research Scientist at NVIDIA