Baptixta is a São Paulo–based gameplay designer with eight years of experience crafting systems, levels, and AI for live and mobile games, and a track record shipping titles like Cobra Kai 2: Dojos Rising, Atlas Wars, and Farmstead Island. As co-founder of Nano Knight Studio and a former front-end developer, he blends design sensibility with practical implementation skills, enabling smooth porting between platforms (Horizon Worlds to Roblox) and iterative live-ops tuning. He teaches game development at FIAP, mentors studios through Playbor, and runs a game design course—bringing both pedagogy and hands-on production to teams. His work emphasizes data-driven balancing and player retention, informed by live metrics and continuous updates. Beyond design, he creates community content and a newsletter/podcast, signaling a commitment to communicating craft and growing the local game ecosystem.
Contributions:1 PR, 94 pushes, 1 branch in 4 years 1 month
react
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.