Baptixta ㅤ

Gameplay Designer at FIAP

São Paulo, Brazil
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Summary

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Senior
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Top School
Baptixta is a São Paulo–based gameplay designer with eight years of experience crafting systems, levels, and AI for live and mobile games, and a track record shipping titles like Cobra Kai 2: Dojos Rising, Atlas Wars, and Farmstead Island. As co-founder of Nano Knight Studio and a former front-end developer, he blends design sensibility with practical implementation skills, enabling smooth porting between platforms (Horizon Worlds to Roblox) and iterative live-ops tuning. He teaches game development at FIAP, mentors studios through Playbor, and runs a game design course—bringing both pedagogy and hands-on production to teams. His work emphasizes data-driven balancing and player retention, informed by live metrics and continuous updates. Beyond design, he creates community content and a newsletter/podcast, signaling a commitment to communicating craft and growing the local game ecosystem.
code8 years of coding experience
job6 years of employment as a software developer
bookFédération Internationale de l'Art Photographique
bookFiap School
bookLiceu Pasteur
bookCultura Inglesa
languagesPortuguese, English, Russian
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (26)

fireworks10
refer10
backgrounds10
javascript9
npm9
jam9
animated9
open-source9
tsparticles9
js8
angular8
react8
jquery8
2d8
vue8

Programming languages (5)

C#TypeScriptCSSJavaScriptHTML

Github contributions (5)

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🎮 Referências para Game Designers.
Contributions:1 review, 54 commits, 4 PRs in 9 months
designersrefergame-development
baptixta/baptixta.github.io

Mar 2018 - Apr 2022

about me
Contributions:1 PR, 94 pushes, 1 branch in 4 years 1 month
react
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Baptixta ㅤ - Gameplay Designer at FIAP