Baqiao Liu is a machine learning engineer and applied type theorist with 12 years of experience building high-performance ML infrastructure and end-to-end GenAI systems to serve creative workflows. Currently at Adobe, they focus on making GPU-backed training pipelines efficient while aligning generative models for practical creative use. Their background blends academic research—PhD work and publications in computational biology and large-scale graph analysis—with indie game development, a combination that recently earned them the best game award in Google’s Gemini API developer competition. Known for a strong power of abstraction and low-level systems chops (C++ and infra work), Baqiao brings both rigorous research experience and product-minded engineering to complex ML problems. An amusing aside: they once played an entire performance in the wrong key, underscoring a creative, risk-taking streak.
12 years of coding experience
6 years of employment as a software developer
University of Illinois Urbana-Champaign
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of North Carolina at Chapel Hill
Contributions:2 releases, 17 commits, 11 pushes in 8 days
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