Baqiao Liu

Member Of Technical Staff at World Labs

San Francisco Bay Area United States
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Summary

👤
Senior
🎓
Top School
Baqiao Liu is a machine learning engineer and applied type theorist with 12 years of experience building high-performance ML infrastructure and end-to-end GenAI systems to serve creative workflows. Currently at Adobe, they focus on making GPU-backed training pipelines efficient while aligning generative models for practical creative use. Their background blends academic research—PhD work and publications in computational biology and large-scale graph analysis—with indie game development, a combination that recently earned them the best game award in Google’s Gemini API developer competition. Known for a strong power of abstraction and low-level systems chops (C++ and infra work), Baqiao brings both rigorous research experience and product-minded engineering to complex ML problems. An amusing aside: they once played an entire performance in the wrong key, underscoring a creative, risk-taking streak.
code12 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at The University of North Carolina at Chapel Hill
bookDoctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at University of Illinois Urbana-Champaign
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Github Skills (16)

rpg8
ruby-game8
vue-loader7
linting6
scripting6
testing5
game-engine5
css5
hot-reload4
webpack4
deprecated2
windows1
rust-lang1
linux1
rust1

Programming languages (3)

C++ShellJavaScript

Github contributions (5)

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BakaBBQ/LCraft

Apr 2014 - Aug 2014

Contributions:79 commits in 3 months
BakaBBQ/siki.lua

Feb 2015 - Feb 2015

Contributions:2 releases, 17 commits, 11 pushes in 8 days
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