Summary
Baran Usluel is a software engineer with nine years of hands-on experience building immersive VR and platform features at Meta, currently leading Input & Interactions for the Quest/Oculus Browser extensions platform. A Georgia Tech electrical engineering graduate with a CS minor, he has repeatedly shipped system-level features for VR shells—ranging from display management and multitasking UI to wake-word audio integrations and low-level audio test frameworks. His background spans mobile and embedded Android work, OpenGL ES graphics testing, and full-stack course tooling including a React course website and an automated grader used across large classes. Notably, he progressed from intern projects that enabled drag-and-drop multitasking and voice assistant wake-word support to owning interaction platforms used by VR consumers. Based in Atlanta, he combines deep systems knowledge with a pragmatic product focus and a proven track record of accelerating developer workflows. Colleagues would describe him as a problem-solver who turns complex platform constraints into intuitive user-facing capabilities.
9 years of coding experience