Summary
Bartłomiej Kumor is an experienced software engineer with 11 years of hands-on experience spanning game porting, embedded and telecom systems, and GPGPU/graphics work. As "Elder Code Sorcerer" at MATABOO he blends low-level C++ expertise with practical unit testing and system integration skills honed previously at Nokia Networks and in game-porting roles for titles like Dark Souls: Remastered and WWE 2K17. He is SCRUM certified and comfortable across the stack—from LTE control-plane testing and TTCN3 to Apple ecosystem development and GPU-accelerated computing. Known for bringing product-minded creativity to technically constrained projects, he has a track record of collaborating closely with designers to reshape gameplay and HUD elements as well as shipping device drivers and waveform digitizer logic. Based in Krakow, he is actively seeking new challenges in GPGPU programming, game development or computer graphics where his mix of systems, tooling, and creative problem solving can accelerate delivery.
11 years of coding experience
6 years of employment as a software developer
Engineer's Degree, Computer Science, Engineer's Degree, Computer Science at Politechnika Krakowska im. Tadeusza Kościuszki
AGH University
English, Polish, German