Bartłomiej Listwon is a game-focused software engineer and co-owner of Pineapple Works with 10 years of experience building games, web apps, and core engine features. As a "battle programmer" and game artisan he blends low-level performance work—demonstrated by backend contributions to the well-known Godot Engine—with hands-on web and indie game development. Based in Warsaw, he has moved from freelance web roles into leading his studio, shipping both gameplay and tooling improvements while handling build and platform subtleties. Pragmatic and detail-oriented, he’s comfortable digging into engine internals (audio, data structures, cross-OS build configs) as well as delivering polished player-facing experiences.
Godot Engine – Multi-platform 2D and 3D game engine
Role in this project:
Back-end Developer
Contributions:8 reviews, 63 commits, 50 PRs in 4 years 8 months
Contributions summary:Bartłomiej focused on improving the Godot Engine's core functionality by addressing specific areas such as code optimization and bug fixes. They implemented changes to improve performance in the audio system and modified the internal workings of the engine related to data structures. They also made improvements to build configurations for different operating systems by adding missing definitions. These commits indicate a focus on core engine development and performance.
Command line tileable noise generator written in Rust
Contributions:1 PR, 4 pushes, 1 branch in 5 years
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Bartłomiej Listwon - Co-owner, Battle Programmer, Game Artisan