Summary
Bartosz Oczujda is a Director of Software Engineering with 11 years of hands-on experience leading game and tools development teams in the Greater Hamburg Area. At Goodgame Studios he progressed from junior engineer to director, driving large migrations such as converting flagship Flash titles to HTML5 and building an automated Actionscript-to-TypeScript transpiler. He specializes in performance-conscious architecture for multiplayer free-to-play games and in tooling for marketing, user acquisition, and business development. Known for blending technical depth with team leadership, he mentors engineers while shipping production-ready systems at scale. With a background that spans game design, 3D graphics and English literature, he brings both creative and technical perspectives to complex engineering challenges.
11 years of coding experience
9 years of employment as a software developer
IT Specialist – Desktop Publishing Graphic Design, IT Specialist – Desktop Publishing Graphic Design at Akademia Technik Komputerowych
Bachelor of Arts (B.A.) English Language and Literature General, Bachelor of Arts (B.A.) English Language and Literature General at Pomorska Akademia Pedagogiczna w Słupsku
IT Specialist – 3D Modeling 3D Graphics, IT Specialist – 3D Modeling 3D Graphics at Akademia Technik Komputerowych w Poznaniu
English, Polish