Bas Cantrijn is a Netherlands-based software developer with a decade of experience building games and back-end systems, currently working at Solutions Factory. He blends Unity/C# game development and mobile Xamarin experience with backend C++/TypeScript contributions to notable open-source projects like OpenRCT2, where he implemented and refactored vehicle track progress logic. A former game development and Agile/Scrum instructor, Bas brings practical teaching experience that sharpens his teamwork and mentorship skills. His background includes internships at Microsoft and applied serious-game work for e-learning and rehabilitation, reflecting a consistent focus on interactive software with real-world impact. Notably, he moves comfortably between gameplay mechanics and low-level engine work, making him effective across the full development stack.
9 years of coding experience
5 years of employment as a software developer
Bachelor’s Degree, Communication Systems, Game Design & Development, Bachelor’s Degree, Communication Systems, Game Design & Development at Hanzehogeschool Groningen
Student Exchange, Information Systems, Student Exchange, Information Systems at Hanyang University
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
Back-end Developer
Contributions:263 reviews, 35 commits, 28 PRs in 2 years 1 month
Contributions summary:Bas primarily contributed to adding and modifying vehicle track progress functionalities within the OpenRCT2 codebase. Their work included defining the `trackProgress` property in TypeScript definition files, adding the property to C++ scripting interfaces, and implementing the `trackProgress` functionality in `Vehicle.cpp`. They also refactored the code by replacing a track position setter with a new `move` method and renaming it to `travelBy`. In addition, they worked on code formatting and removal of unnecessary code.
Contributions:1 PR, 52 pushes, 1 branch in 2 years 10 months
testingunitmocksmockingopenrct2
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Bas Cantrijn - Software Developer at Solutions Factory