Summary
Bassel Ahmed is a gameplay and computer graphics engineer with 8 years of experience building games, graphics tools and VR/AR applications from Cairo. He currently works at Limbic Entertainment where he progressed from Junior to Gameplay Programmer, prototyping features with designers and refactoring systems to boost runtime performance. His background includes teaching computer graphics and OpenGL, hands-on Unity development for AR/biological simulations, and an AR research stint at Cardiff University, reflecting a blend of academic rigor and practical product delivery. Known for smoothing complex gameplay systems and shipping performant prototypes, he combines strong engineering fundamentals with a knack for translating research ideas into usable interactive experiences.
8 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Engineering, Excellence 88%, Bachelor's degree, Computer Engineering, Excellence 88% at Cairo University