Bastian Blokland

Senior Programmer at Behaviour Interactive

Randstad, Netherlands
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Summary

👤
Senior
Bastian Blokland is a seasoned game programmer and technical leader based in Helsinki, currently serving as Technical Director on Remedy Entertainment’s FBC: Firebreak after progressing from Lead and Senior Gameplay Programmer roles. With 15 years in game development and eight years of focused industry experience, he combines hands-on gameplay engineering with team leadership and studio-level technical direction. As a co-founder and lead gameplay engineer at Armada Interactive, he demonstrated entrepreneurial drive and shipped core systems across indie and studio projects. He is particularly skilled at turning gameplay concepts into robust, maintainable code and scaling technical workflows for small teams. Known for blending creative problem solving with pragmatic engineering, he brings a player-focused mindset to complex systems architecture.
code8 years of coding experience
job15 years of employment as a software developer
languagesEnglish, Dutch
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Stackoverflow

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Github Skills (72)

programming-language10
3d-engine10
in-progress10
webapp10
engine10
vulkan10
tree-structure10
functional-programming-language10
toy-language10
tree-editor10
dotnet9
real-time-strategy9
compiler9
clang9
game-development9

Programming languages (8)

C#TypeScriptC++CShaderLabGoPerlRuby

Github contributions (5)

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BastianBlokland/volo

May 2021 - Jan 2023

Work in progress real-time strategy game.
Contributions:537 commits, 2732 PRs, 7342 pushes in 1 year 7 months
gamegamedevvulkanin-progresstoy
Cli tool for generating 'treescheme' files based on dotnet assemblies.
Contributions:3 releases, 54 PRs, 95 pushes in 1 year
json-treedotnetcode-generationbehaviour-treedescision-tree
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