Summary
Beck Xu is an experienced architect and backend engineer with over a decade building high-concurrency game servers and real-time services, currently leading architecture and Go-based backend development for a mobile sports app and lottery systems in Shanghai. He combines deep LNMP/PHP roots and Redis/fastcgi expertise with practical experience in WebSocket, Flash/AS3 game clients, and Python web frameworks, enabling end-to-end server and client solutions. Beck has designed and open-sourced server projects (e.g., meginx) and is comfortable optimizing MySQL, memcached/redis, and Linux server architectures for scale. Known for strong self-management, a continuous-learning mindset and clear coding discipline, he also mentors teams on tooling and collaboration across git/SVN, redmine/trac workflows. An unusual strength is his blend of game-development intuition and production-grade backend engineering, which lets him translate gameplay requirements into robust, scalable server designs.
13 years of coding experience
计算机及应用, 计算机及应用 at 泰山学院
学士, 计算机科学与技术, 学士, 计算机科学与技术 at 东华大学