Ben Connick is a Senior Software Engineer and game developer with a decade of experience building interactive experiences from prototype to shipped titles. Based in Austin, he currently contributes to Imangi Studios after six years as a senior engineer at PerBlue, bringing deep Unity and Unreal expertise and a strong background in gameplay systems and mechanics design. A RIT graduate with a 3.9 GPA in Game Design and Development, Ben has converted legacy projects into modern web and mobile experiences and led blueprint-driven prototypes presented to industry figures. He blends hands-on engineering with production leadership—managing small teams and optimizing multiplayer and mobile performance—while consistently pushing the medium’s boundaries. Outside of studio work he maintains a portfolio (benconnick.com) that surfaces both technical craft and game design experimentation.
10 years of coding experience
6 years of employment as a software developer
Bachelor of Science (BS), Game Design and Development, 3.9, Bachelor of Science (BS), Game Design and Development, 3.9 at Rochester Institute of Technology
Contributions:39 commits, 35 pushes, 4 branches in 2 months
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Ben Connick - Senior Software Engineer at Imangi Studios