Open source recreation of Daggerfall in the Unity engine
Role in this project:
Backend Developer Contributions:1 review, 12 commits, 9 PRs in 21 days
Contributions summary:Ben primarily focused on fixing bugs and enhancing the gameplay experience of Daggerfall Unity. Their contributions involved correcting dialog display issues, preventing NPCs from reverting to their home locations, and refining quest behaviors. They also implemented console commands to override NPC behavior and improve NPC interactions, indicating a focus on core gameplay mechanics and debugging. The user demonstrated proficiency in C# and worked extensively within the game's scripting and questing systems.
unity3dunityunity-enginerecreation
📦 The Extras bucket for Scoop.
Contributions:14 pushes, 4 branches in 3 years 3 months
extrasscoop