Ben Hess is a software engineer with 8 years of hands-on experience building embedded and web-connected systems, currently working at Bedrock Analytics after interning there integrating Llama3 into a Python web API. A UC Santa Cruz Game Design graduate, he blends game-focused CS fundamentals with practical computer vision and machine learning skills developed leading thrust-vector control and robotic arm projects on the UCSC Rocket Team and Slugbotics. He’s led student teams in competitive robotics and underwater ROV development, shipping interactive control software in Python and C and mentoring younger coders as an instructor. Based in Vacaville, CA, Ben thrives at the intersection of real-time control, vision-based autonomy, and API-driven product work, and brings a rare combination of competition-driven engineering discipline and full-stack prototyping experience.
8 years of coding experience
4 years of employment as a software developer
Solano Community College
University of California Santa Cruz
High School Diploma, High School Diploma at Elise P. Buckingham Charter Magnet High School
Contributions:11 pushes, 1 branch in 2 years 2 months
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