Volunteer Multiplayer Unreal Engineer at Monoblue Games
Lincoln, Nebraska Metropolitan Area United States
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Summary
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Senior
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Top School
Ben King is a C++ network engineer and aspiring game developer with a decade of experience building multiplayer FPS systems used for tactical training. Currently volunteering as a Multiplayer Unreal Engineer at Monoblue Games and developing indie projects, he focuses on player experience, UI integration, and smoothing gameplay by shipping practical, team-facing tools. He takes particular pride in creating developer utilities that accelerate teammates' workflows and reduce friction across the pipeline. Based in Lincoln, Nebraska, Ben enjoys mentoring others and rapidly learning new technologies to bridge gaps between gameplay, networking, and interface. His long-term goal is to transition into commercial games and help craft the kinds of interactive experiences that inspired him to code.
10 years of coding experience
Bachelor's degree, Bachelor's degree at Full Sail University
This is a self-hosted streaming infrastructure system. Think StreamLabs, but you're in control. Long term, we intend to support as many platforms as possible!
Contributions:93 commits, 2 PRs, 108 pushes in 1 year 6 months
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Ben King - Volunteer Multiplayer Unreal Engineer at Monoblue Games