Ben King

Volunteer Multiplayer Unreal Engineer at Monoblue Games

Lincoln, Nebraska Metropolitan Area United States
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Summary

👤
Senior
🎓
Top School
Ben King is a C++ network engineer and aspiring game developer with a decade of experience building multiplayer FPS systems used for tactical training. Currently volunteering as a Multiplayer Unreal Engineer at Monoblue Games and developing indie projects, he focuses on player experience, UI integration, and smoothing gameplay by shipping practical, team-facing tools. He takes particular pride in creating developer utilities that accelerate teammates' workflows and reduce friction across the pipeline. Based in Lincoln, Nebraska, Ben enjoys mentoring others and rapidly learning new technologies to bridge gaps between gameplay, networking, and interface. His long-term goal is to transition into commercial games and help craft the kinds of interactive experiences that inspired him to code.
code10 years of coding experience
bookBachelor's degree, Bachelor's degree at Full Sail University
languagesEnglish
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Github Skills (18)

jquery10
plot10
chartjs-plugin10
charting9
charts9
twitch8
ide8
javascript8
http-api7
streaming6
chat6
rabbitmq6
youtube6
editor5
remote-control5

Programming languages (4)

C++RustJavaScriptPython

Github contributions (5)

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exlted/Samurai-Warriors

Jan 2016 - Feb 2016

Contributions:1 release, 137 commits, 97 pushes in 25 days
exlted/StreamCore

Jun 2021 - Dec 2022

This is a self-hosted streaming infrastructure system. Think StreamLabs, but you're in control. Long term, we intend to support as many platforms as possible!
Contributions:93 commits, 2 PRs, 108 pushes in 1 year 6 months
chatrabbitmqstreamingtrovotwitch
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Ben King - Volunteer Multiplayer Unreal Engineer at Monoblue Games