Summary
Ben Mackinnon is a Unity developer manager with a decade of hands-on experience building AR/VR, virtual worlds and visualization products using Unity3D and C#. Based in Glasgow, he leads and coaches Unity teams at ENGAGE XR, setting code standards, driving refactors and improving release pipelines while still contributing to content tools, mobile and UI work. He combines a games-focused academic background in C++ with specialisms in AI and physics, and brings cross-platform perspective from iOS native plugins and familiarity with Unreal. Beyond engineering, Ben has shaped learning content as a Final Pass Editor and author for Kodeco/Razeware, ensuring high-quality Unity tutorials that influence other developers. His uncommon blend of technical leadership, editorial rigor and roots in games media makes him adept at translating complex interactive systems into usable, teachable products.
9 years of coding experience
8 years of employment as a software developer
Music and SQA Highers, Music and SQA Highers at National Centre of Excellence in Traditional Music. Plockton High School
BA, Scottish Music, BA, Scottish Music at Royal Scottish Academy of Music and Drama
Portree High School
Bachelor of Science (BSc), Computer Games Technology, 2nd class lower division honours, Bachelor of Science (BSc), Computer Games Technology, 2nd class lower division honours at University of Paisley
Scottish Gaelic, English