Ben Marshall

Software Engineer On Government Project at BJSS

Sheffield, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Ben Marshall is a seasoned software engineer with 13 years’ experience building cloud-native, high-throughput systems across games, enterprise and government sectors. He combines deep C#/.NET and Java expertise with hands-on experience in Kubernetes, AWS/Azure, Terraform and CI/CD to deliver resilient microservices and scalable event-driven architectures. At BJSS he has acted as domain expert, tech lead and .NET evangelist, designing solutions that handled peaks of hundreds of thousands of messages per minute and moving tens of millions of dormant user records to cost-effective storage. He translates sparse requirements and complex third-party integrations into pragmatic deliverables, often creating tooling and observability (API client collections, Grafana dashboards) to speed debugging and delivery. Based in Sheffield, he holds an MSc in Games Software Development and brings a games-engineering mindset to solve performance and reliability challenges in production systems.
code13 years of coding experience
job11 years of employment as a software developer
bookMaster of Science (M.Sc.) Games Software Development, Master of Science (M.Sc.) Games Software Development at Sheffield Hallam University
bookBurleigh Community College
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Github Skills (38)

cordova9
signature-pad9
signature9
rest-api8
apache-cordova8
rest8
swagger-editor8
nodejs7
objective-c7
html5-canvas7
javascript7
drawing7
java7
swagger7
android7

Programming languages (6)

C#TypeScriptJavaRustJavaScriptObjective-C

Github contributions (5)

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Contributions:15 commits, 14 pushes, 1 branch in 8 months
Contributions:1 release, 43 pushes, 1 branch in 10 months
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