Ben May

Product Area Technical Director at Frostbite

Coquitlam, British Columbia, Canada
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Summary

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Senior
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Top School
Ben May is a Product Area Technical Director with a decade of engineering experience, currently leading Continuous Development for the Frostbite Engine at Electronic Arts. He drives engineering workflows, CI automation, and release processes that keep large-scale game technology teams productive and shipping reliably. With a BSc in Software/Electrical Engineering from the University of Calgary, he blends systems-level thinking with hands-on delivery in complex, performance-sensitive codebases. Colleagues rely on him to translate operational pain points into automated, auditable pipelines that reduce cycle time across distributed teams. Based in Coquitlam, BC, he pairs long-term platform vision with practical engineering trade-offs that scale across Frostbite’s global studio ecosystem.
code10 years of coding experience
bookBsc. Engineering, Software/Electrical Engineering, Bsc. Engineering, Software/Electrical Engineering at University of Calgary
languagesEnglish
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Stackoverflow

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Github Skills (25)

robocopy10
visual-studio10
msbuild9
microsoft9
dotnet9
build-engine9
cpp9
prerequisites8
command-line8
bash8
msix6
antlr5
installer5
script5
routeros3

Programming languages (5)

C#PowerShellJavaC++C

Github contributions (5)

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electronicarts/EACopy

Aug 2019 - Feb 2021

Robocopy alternative with a bunch of different features
Contributions:6 releases, 1 review, 2 commits in 1 year 6 months
robocopycpp
dotnet/msbuild

Jan 2016 - Jun 2021

The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Contributions:3 comments in 5 years 5 months
build-enginedotnetmsbuildvisual-studiomicrosoft
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