Ben Miner is a Senior Software Engineer with nine years of experience designing and shipping cloud-native applications, specializing in JavaScript/TypeScript, Rust, and Python with a strong serverless focus. He has led greenfield projects and product initiatives—from artist-to-playlist portals to cloud developer tooling—bridging frontend and backend concerns to deliver scalable systems. Currently at Scope3 after roles at Serverless Inc. and Ampt, he brings both product-facing leadership and hands-on engineering to modern cloud stacks. An active contributor to open-source tooling, his work on macOS window management in the Rectangle project shows attention to practical UX details and cross-platform thinking. Based in Nashville, he pairs an audio-engineering and computer-science background with a pragmatic curiosity for new developer tools and infrastructure.
9 years of coding experience
7 years of employment as a software developer
Bachelor of Science (B.S.) Audio Engineering Computer Science (Double Major), Bachelor of Science (B.S.) Audio Engineering Computer Science (Double Major) at Belmont University
Move and resize windows on macOS with keyboard shortcuts and snap areas
Role in this project:
Full-stack Developer
Contributions:5 commits, 1 PR, 4 comments in 1 day
Contributions summary:Ben made several code changes related to the configuration and behavior of the "stage" feature in the macOS window management application. They introduced a `stagePercentageWidth` config option, set its default value, and then removed it in favor of a calculation based on `stageSize`. The user modified the `ScreenDetection.swift` file to implement the logic for adjusting window sizes based on either the `stageSize` or a calculated percentage of the screen width. This resulted in refining the stage functionality within the Rectangle app.
Contributions:1 review, 13 PRs, 20 pushes in 6 months
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