Ben Paxton

Software Developer at BPAC Clinical Solutions LP

United Arab Emirates
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Summary

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Rockstar
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Top School
Ben Paxton is a seasoned software developer with 13 years of experience building web and backend systems across healthcare, events, agritech, and utility sectors, currently delivering clinical eHealth solutions in the UAE. He combines pragmatic full‑stackskills (C#, ASP.NET, SQL Server, JavaScript) with Azure DevOps CI/CD, KeyVault, and Blob storage expertise to ship secure, compliant applications that handle sensitive data. A disciplined Agile practitioner, he routinely manages deliverables, code reviews and automated pipelines while collaborating with BAs and sysadmins to turn complex requirements into reliable features. Outside commercial work he contributes to notable open-source game engines (Space Station 13 forks) focusing on server-side AI and networking fixes, showing an ability to navigate legacy game frameworks and multiplayer systems. Known for steady problem‑solving under pressure, he pairs hands‑on coding with a strong appreciation for clean architecture and maintainability.
code13 years of coding experience
job11 years of employment as a software developer
bookInformation Technology, Information Technology at WW.IT-IQ Training & Solutions
book12, 12 at Hoërskool Hennenman
bookInformation Technology, Information Technology at CTI Education Group
bookProject Management, Project Management at Varsity College
bookInformation Technology, Information Technology at Pluralsight
languagesAfrikaans, English
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Github Skills (11)

ss10
debug10
script10
beyond-compare10
dm10
scripting10
logic10
polaris9
uid8
front-end-development8
ui-design8

Programming languages (12)

C#JavaShellRustCJavaScriptGoDM

Github contributions (5)

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Baystation12/Baystation12

Mar 2014 - Mar 2021

Baystation's flavor of Space Station 13
Role in this project:
userBack-end Developer
Contributions:858 commits, 690 PRs, 362 pushes in 7 years
Contributions summary:Ben primarily worked on bug fixes and minor improvements to the codebase, addressing issues related to incorrect AI behavior in radio outputs, and several other problems. The commits reveal an understanding of the game's core mechanics and its dependencies, particularly involving AI, and networking in the Space Station 13 framework. Their contributions involved modifications to server-side logic.
space-stationbs12gamess13space-station-13
PolarisSS13/Polaris

Nov 2015 - Aug 2016

Polaris - A version of Spacestation13, forked from Baystation12.
Role in this project:
userFull-stack Developer
Contributions:29 commits, 13 PRs, 93 comments in 8 months
Contributions summary:Ben primarily contributed to gameplay and UI features within the Spacestation13 derivative. They fixed bugs related to job closets, view spinning, and rules button functionality. Furthermore, they added code to allow players to spin their view. The user also worked on power costs, fixing map files, and contributed to the communication system.
spacestation13dystopian-hugboxazerothcoress13polaris
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Ben Paxton - Software Developer at BPAC Clinical Solutions LP