Ben Radford

London, England, United Kingdom
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Summary

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Ben Radford is a software engineer with a broad 4+ year track record across games, 3D graphics, finance, and developer tooling, currently focused on developer experience—build systems, packaging, CI/CD and platform engineering. He has held senior and principal engineering roles at companies including Tweag, Paxos, Habito and Microsoft, bringing practical experience in improving engineering productivity at scale. His background spans low-level game and graphics programming through to production financial systems, giving him a strong systems mindset and an ability to reason about performance and reliability. Ben is drawn to infrastructure work that acts as a force multiplier for teams, preferring durable tooling and automation over quick fixes. Based in London and educated at the University of Oxford (Computer Science, 2:1), he combines rigorous academic foundations with hands-on delivery across multiple industries. Notably, his career arc reflects a consistent move toward enabling other engineers—translating deep technical breadth into repeatable developer workflows.
code4 years of coding experience
job11 years of employment as a software developer
bookBachelor's Degree, Computer Science, 2:1, Bachelor's Degree, Computer Science, 2:1 at University of Oxford
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Stackoverflow

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Github Skills (26)

lustre10
starlark10
bazel-rules10
bazel10
functional-programming10
package-manager10
initramfs9
aix9
ntfs9
nodes9
dfinity8
solaris8
cephfs8
glusterfs8
nix8

Programming languages (7)

C++StarlarkCRustGoHaskellNix

Github contributions (5)

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tweag/skyscope

Apr 2023 - Aug 2024

A tool for visualising and exploring Bazel Skyframe graphs.
Contributions:14 releases, 2 reviews, 66 PRs in 1 year 4 months
benradf/skyscope

Jun 2023 - Jul 2024

A tool for visualising and exploring Bazel Skyframe graphs.
Contributions:28 pushes, 26 branches, 2 tags in 1 year 1 month
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Ben Radford