Ben Randall is an Engineering Architect with 12 years of experience designing and scaling high-performance online services, currently leading architecture for Bungie’s Marathon online services. He brings deep expertise in C#, distributed systems, network security (authentication/SSL) and Azure from senior engineering and management roles at Unity and a decade-plus at Microsoft on Xbox Live and xCloud. Ben is comfortable moving between hands-on implementation and high-level system design, quickly learning codebases to become a strong contributor and optimizer of constrained resources. His background in test engineering and security at Microsoft gives him a practical, security-first approach to reliability and service scale. Based in Woodinville, WA, he blends product-focused engineering with a knack for pragmatic tooling and automation that keeps large services efficient and maintainable.
12 years of coding experience
9 years of employment as a software developer
High School Diploma, High School, High School Diploma, High School at Kwalikum Secondary School
Bachelor of Applied Science, Computer Engineering with Software Engineering Option, Bachelor of Applied Science, Computer Engineering with Software Engineering Option at The University of British Columbia
You learn new stuff every day. These are the things that I learned, so maybe I can pass them along to you.
Contributions:53 commits, 7 PRs, 51 pushes in 6 years 6 months
learnedpythondaypass
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