Ben Samuel is an assistant professor and game designer with a PhD in Computer Science who blends AI research, interactive narrative, and theatre into award-winning playable experiences. With 11 years of experience, he researches and teaches AI and game development at the University of New Orleans while advancing a design practice centered on shared authorship between players and systems. His projects—such as Prom Week, the Ensemble social physics engine, and the computational performance piece Bad News—demonstrate a rare fusion of improvisational performance and deep social simulation. Trained in both computer science and theatre at UC Santa Cruz, he builds systems that enable collaborative storytelling rather than scripted outcomes. He also brings hands-on stagecraft and acting experience to technical design, informing how emergent narrative can be staged and performed. Based in the San Francisco Bay Area, he is focused on creating interactive works where theatrical practice and computational models co-author novel experiences.
11 years of coding experience
University of California Santa Cruz
Master’s Degree, Computer Science, Master’s Degree, Computer Science at University of California, Santa Cruz - Jack Baskin School of Engineering
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Ben Samuel - Assistant Professor at University of New Orleans