Ben Schmidt is Head of Technology at Noodlecake Studios with a decade of experience leading mobile game technology, publishing pipelines, and internal tools from Saskatoon, Canada. He guides cross-functional teams and external partners through complex ports, networking systems, analytics deep-dives, and feature planning while still rolling up his sleeves as a developer. His background spans embedded C systems at Vecima and enterprise Java at IBM, giving him a practical, systems-oriented approach to solving game-development challenges. Ben’s blend of computer science rigor and a studio art minor informs both technical architecture and game-facing design decisions. He’s known for bridging product, marketing, and engineering needs—often switching day-to-day between hands-on coding, technical consulting, and player-facing community work. Outside typical leadership duties he actively scouts new tech for first- and third-party titles, accelerating the studio’s expansion into PC and console.
10 years of coding experience
3 years of employment as a software developer
B. Sc. Honours Degree, Computer Science, B. Sc. Honours Degree, Computer Science at University of Saskatchewan
Contributions:3 releases, 28 commits, 24 pushes in 1 day
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ben Schmidt - Head Of Technology at Noodlecake Studios