Ben Smith

Principal Full-Stack Developer at Dopl Technologies

Seattle, Washington, United States
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Summary

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Senior
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Top School
Ben Smith is a Principal Full-Stack Developer with 15+ years designing engines, tools, and large-scale game systems across console, mobile, VR, and web, now based in Seattle. He excels at ramping into complex codebases and delivering scalable, high-performance solutions that balance deep technical rigor with measurable product impact. At Rec Room he architected live events and automation that materially increased engagement and ARPDAU, built LLM-driven tooling (raising function-call accuracy from 45% to 90%), and shipped studio-wide testing and memory-visualization frameworks that dramatically reduced crash rates. His background spans low-level C++ engines to full-stack services, visual scripting transpilers, and real-time AR/VR rendering, reflecting a rare blend of systems and product engineering. Known for rapid iteration and enabling non-engineer stakeholders through tooling, he also builds playful side projects and bots that keep his curiosity sharp. He brings hands-on leadership, mentoring experience, and a proven track record of shipping high-impact features for millions of users.
code11 years of coding experience
job15 years of employment as a software developer
bookBachelor’s Degree Realtime Interactive Simulation (Computer Science - Game Programming), Bachelor’s Degree Realtime Interactive Simulation (Computer Science - Game Programming) at DigiPen Institute of Technology
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Stackoverflow

Stats
143reputation
7kreached
1answer
3questions
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Github Skills (10)

memory-management6
windows6
lambda6
databinding6
extension-methods6
architecture6
rubygems6
ruby5
mvvm4
baseclass3

Programming languages (2)

C#Ruby

Github contributions (5)

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chippolot/advent-of-code

Dec 2017 - Dec 2021

Contributions:68 pushes, 1 branch in 4 years
chippolot/haunted-limo

Feb 2024 - Feb 2024

Contributions:53 pushes, 3 branches in 2 days
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