Bence Feher

Engineering Manager - Mobile at Affinity.co

Greater Pittsburgh Region United States
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Summary

👤
Senior
🎓
Top School
Bence Feher is an experienced mobile engineering leader with 11 years building and shipping native iOS apps and leading teams from startup to product scale. Currently Engineering Manager - Mobile at Affinity, he combines hands-on Swift/Objective-C development with mentoring and presentation skills honed over years of team leadership and teaching. His background includes owning end-to-end mobile products—everything from factory-floor iPad systems that eliminated paper to consumer-facing apps—and leading cross-functional teams as Lead iOS Engineer at Appetize and Ranker. An active open-source contributor, he created polished UI components like BFPaperButton that showcase attention to interaction details such as ripple animations and shadow behavior. Fluent in Japanese and experienced in international contexts, he brings a practical, design-minded approach to building delightful mobile experiences.
code12 years of coding experience
job17 years of employment as a software developer
bookJapanese Language Culture Business, Japanese Language Culture Business at Konan University
bookBS Computer Science, BS Computer Science at University of Pittsburgh
languagesEnglish, Japanese
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Github Skills (9)

uid10
swift10
ios10
front-end-development10
ui-design10
graphical-user-interface9
user-interface9
objective-c8
mobile8

Programming languages (5)

C++GoObjective-CSwiftRuby

Github contributions (5)

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bfeher/BFPaperButton

Jul 2014 - May 2017

iOS Buttons inspired by Google's Paper Material Design.
Role in this project:
userFront-end Developer
Contributions:97 commits, 11 PRs, 26 pushes in 2 years 10 months
Contributions summary:Bence's primary contributions involve the development of UI components for an iOS button library inspired by Google's Paper Material Design. The commits demonstrate the implementation of core button functionality, including shadow effects, ripple animations, and customization options such as corner radius, tap circle properties, and the ability to swap between raised and flat button styles. The work focuses on the visual appearance and interactive behavior of the button elements.
iosmaterial-design
bfeher/BFRadialWaveHUD

Feb 2015 - Dec 2016

A progress HUD using BFRadialWaveView.
Contributions:36 commits, 1 PR, 28 pushes in 1 year 10 months
progress-hud
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