Benedek Heilig

Full Stack Developer at MaxWhere

Budapest, Hungary
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Summary

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Rockstar
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Top School
Benedek Heilig is a full stack developer based in Budapest with a decade of hands-on experience building cross-platform desktop and web systems. He currently works as an independent open source-focused developer at MaxWhere, after contracting for Slack and earlier full-stack roles where he shipped production features. His notable open-source contributions to Electron and Chromium content projects center on offscreen rendering, input event handling, custom cursors and stability fixes—work that requires deep familiarity with browser internals and native-compositor interactions. Pragmatic and detail-oriented, he balances frontend UX concerns with low-level performance and crash-resilience engineering. Despite a low LinkedIn activity, he remains actively engaged in code and real-world product delivery.
code10 years of coding experience
job3 years of employment as a software developer
bookÉrettségi, Computer Science, A level except History (B), Érettségi, Computer Science, A level except History (B) at Lovassy László Gimnázium
bookBachelor of Science (BSc), Computer Engineering, Bachelor of Science (BSc), Computer Engineering at Budapest University of Technology and Economics
languagesEnglish, Hungarian, Spanish
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Github Skills (10)

compositing10
composite10
chromium10
javascript10
c-language10
composition10
cprogramming-language10
electron10
html9
css9

Programming languages (5)

C#TypeScriptC++JavaScriptPython

Github contributions (5)

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electron/libchromiumcontent

Jul 2016 - Oct 2018

Shared library build of Chromium’s Content module
Role in this project:
userFull-stack Developer
Contributions:24 commits, 5 PRs, 3 pushes in 2 years 3 months
Contributions summary:Benedek's contributions primarily revolve around enhancing offscreen rendering capabilities within the Chromium content library, evidenced by the patches provided. Their work involved modifying core files, particularly within `web_contents_impl.cc`, to accommodate offscreen rendering functionalities, and further adjusting compositor settings. The patches also touch upon supporting child and popup windows and improving drag-and-drop functionality within webviews, suggesting an understanding of the broader application structure and how different components interact. These changes were coupled with updating existing patches and adding fixes to resolve potential crashes related to the implemented features.
shared-librarybuild-librarychromechromiumchrome-extension
electron/electron

Aug 2015 - Mar 2020

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Role in this project:
userFull-stack Developer
Contributions:266 commits, 90 PRs, 192 pushes in 4 years 7 months
Contributions summary:Benedek made significant contributions to the `electron/electron` repository, focusing on implementing and improving features related to offscreen rendering, keyboard, and mouse event handling within the Electron framework. They added support for custom cursor types and refined the handling of menu items. Further, they refactored existing code, demonstrating a focus on enhancing the accessibility and performance of the Electron platform.
jsc-plus-plusdesktop-appscssjavascript
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Benedek Heilig - Full Stack Developer at MaxWhere