Machine Learning Engineer II at Sony Interactive Entertainment
Borough of Runnymede, England, United Kingdom
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Summary
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Senior
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Top School
Benedict Wilkins is a Machine Learning Engineer II and AI researcher with nine years' experience applying world models, representation learning, generative models and reinforcement learning to video games and human-in-the-loop systems. He holds a PhD in Artificial Intelligence from Royal Holloway (2023) and an MSc in Machine Learning from Imperial College, and has transitioned academic research into industry through multiple placements and a current role at Sony Interactive Entertainment. His postdoctoral work on attention-guidance systems—funded in collaboration with the US Air Force Research Laboratory—demonstrates a rare blend of perceptual-cognitive research and practical agent design. Benedict’s PhD focused on automated bug detection in games, linking generative world modelling to real-world QA workflows, and he continues to bridge core research with deployable solutions. Based in the UK, he is open to collaborations across industry and academia where intelligent agents and game-focused AI intersect.
9 years of coding experience
2 years of employment as a software developer
Doctor of Philosophy - PhD, Artificial Intelligence, Doctor of Philosophy - PhD, Artificial Intelligence at Royal Holloway, University of London
Master's degree, Computer Science, Exam: Merit, Project: Distinction, Master's degree, Computer Science, Exam: Merit, Project: Distinction at Imperial College London
Contributions:2 releases, 149 commits, 120 pushes in 1 year 1 month
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