Benedikt Geiger

Spatial Computing Engineer

Germany
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Summary

👤
Senior
🎓
Top School
Benedikt Geiger is a Spatial Computing Engineer with nine years of hands-on experience building AR/VR, computer vision, and real-time 3D visualization solutions for industrial and aerospace clients. With an M.Sc. in Computational Visualistics, he combines shader development, LiDAR/point-cloud processing, and spatial AI to drive automation and robotic integration at Synergeticon and in complex freelance VR productions. His background spans C#, C++, Unity, Unreal Engine, HALCON, and web UIs, reflecting a rare blend of low-level vision work and production-ready application design. International study and language training in Japanese and Thai underscore his intercultural adaptability and curiosity beyond pure engineering. Colleagues describe him as goal-oriented and creatively persistent—he writes clean code where others might dance around the problem.
code9 years of coding experience
bookMaster of Science - M.Sc. Computer Science - Computational Visualistics, Master of Science - M.Sc. Computer Science - Computational Visualistics at Universität Koblenz
bookJapanische Sprache und Literatur, Japanische Sprache und Literatur at Sarotorn Phayathai Language School
languagesGerman, English, Chinese, thailändisch, Japanese
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Github Skills (4)

api5
sdk4
php4
nlp1

Programming languages (3)

TypeScriptJavaPHP

Github contributions (5)

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BenediktGeiger/sonad-api

Sep 2022 - Mar 2023

Contributions:67 commits, 9 PRs, 46 pushes in 6 months
Contributions:36 pushes, 1 branch in 1 year 4 months
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Benedikt Geiger - Spatial Computing Engineer