Benito Rodriguez is a Senior Software Engineer with over 15 years crafting real-time game technology and scalable web services, now focused on building cloud platforms and replication engines for multiplayer games at coherence. He has deep experience across backend systems, AWS deployment, CI/CD and integrations—delivering features from in-game monetization to multi-channel marketing automations that processed millions of messages across 30+ markets. Previously he led platform and server engineering at Crytek and built core multiplayer infrastructure at Foxglove Studios, blending low-level performance optimizations with higher-level service design. Based in Vaduz, Liechtenstein, Benito pairs hands-on implementation skills (TCP libraries, telemetry, SDK integrations) with technical leadership and practical tooling improvements that speed development and operations. An engineer comfortable across game engines and cloud-native stacks, he excels at making complex multiplayer systems more accessible to teams.
6 years of coding experience
14 years of employment as a software developer
Master Computer Science, Master Computer Science at Bielefeld University
Master Computer Science, Master Computer Science at Universidad de Salamanca
Contributions:1 release, 13 commits, 1 tag in 17 days
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Benito Rodriguez - Senior Software Engineer at coherence