Benjamin Brandmeier is a Senior Software Engineer based in Munich with 10 years of experience building and operating enterprise software and developer tooling. Currently at Allianz Technology, he brings a DevOps-minded background from prior senior roles at Allianz Deutschland and long-term consultancy experience at fme AG, pairing cloud and automation expertise with front-end craftsmanship. An active open-source contributor, he has improved the UI and accessibility of the popular OoT-Randomizer project—migrating its Angular stack, adding dark mode, and fixing tricky visibility bugs—showing attention to user experience even in hobby projects. A father and daydreamer born in 1988, he blends pragmatic engineering with curiosity and a knack for preserving a product’s original feel while modernizing its stack.
10 years of coding experience
4 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Hochschule Landshut
Contributions:4 reviews, 34 commits, 8 PRs in 3 months
Contributions summary:Benjamin primarily contributed to the front-end development of the Ocarina of Time randomizer GUI. Their work involved fixing bugs in the GUI, such as a visibility toggle bug, and upgrading the project's Angular version. The user also worked on migrating to Nebular 4, preserving the original look and feel, and introducing a dark mode switch. Furthermore, they made styling and positioning adjustments to improve the user interface and experience, and added an info icon.
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