Benjamin Doherty

Senior Software Engineer at Google

San Francisco, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
award
Top expert inReal-Time 3D Graphics and Game Engine Development
Benjamin Doherty is a Senior Software Engineer in San Francisco with 11 years of experience building production systems at major consumer tech companies including Google, Snap, Hulu, and CBS. He has a strong background in cross-platform tooling, pipeline design, and graphics-related engineering (Qt C++, Python, GLSL) from his early R&D work, and has since progressed through engineering roles at Google where he now operates at a senior level. Benjamin combines hands-on systems and tooling experience with product-focused engineering at scale, bridging low-level graphics and pipeline concerns with large-scale service development. His career trajectory suggests a pragmatic engineer who values shipping robust infrastructure and developer tooling, informed by both research-oriented and high-throughput consumer media environments.
code11 years of coding experience
job10 years of employment as a software developer
bookUniversity of Southern California
languagesSpanish
github-logo-circle

Github Skills (61)

webgl10
pbr10
objective-c10
threejs10
vulkan10
reflection10
javascript10
ios10
3d-graphics10
gltf10
game-engine10
animation10
rendering10
windows10
physically-based-rendering10

Programming languages (5)

TypeScriptC++JavaScriptGLSLPython

Github contributions (5)

github-logo-circle
google/filament

Aug 2018 - Jan 2023

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Contributions:144 releases, 1369 reviews, 1301 commits in 4 years 6 months
metalvulkanios-androidpbrios
Qiyun2014/filament

Oct 2018 - May 2019

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
Contributions:118 commits in 7 months
vulkanios-androidiosreal-timegame-engine
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Benjamin Doherty - Senior Software Engineer at Google