Benjamin Goodwin is a game-focused CEO and founder with a decade of hands-on Unreal Engine experience, now leading BG Productions after shipping the breakout indie title Nuclear Nightmare in 2024. He combines deep C++ and Blueprint expertise with multiplayer systems, AI, Metahuman and mocap integration to craft immersive horror experiences and cinematic gameplay. Past roles building runtime web virtual production tools and flight-sim monitoring software show he bridges real-time graphics, tooling, and web frontends (React/Next/TypeScript) for production pipelines. Based in Auckland, he pairs studio leadership with continued technical ownership—from level design and gameplay programming to packaging and Steam distribution—while treating GitHub more as a private vault than a public showcase.
10 years of coding experience
2 years of employment as a software developer
Computer Science, Computer Science at Benson Polytechnic High School
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Benjamin Goodwin - CEO Founder at BG Productions Games